Practical
instructions for
Breaking tied games
The Laws of the Game provides for methods to determine the winner
in the event that a game ends tied at the end of normal play and
the rules of the competition require a winner. The rules of the
competition will have the final say on the methods used. If a game
requires a winner, the referee must assure that both coaches are
informed prior to the game how the winner will be determined in
the event that the game ends tied at the end of normal play. The
two methods used are “Extra Time” and “Kicks from
the Penalty Mark.” In some cases, tied games go straight to
Kicks from the Penalty Mark. In other cases, Extra Time is played
first, followed by Kicks from the Penalty Mark if the game is still
tied.
“Extra Time” (aka “Overtime”)
(see competition rules as to when used)
- Allow a 1-2 minute substitution break just prior to overtime.
- There are two equal periods, not to exceed 15 minutes each.
See the competition rules to find out the specific length. (In
the past and still occasionally in some competitions, the first
goal wins—this is called “Golden Goal.”)
- The 1st period starts with a coin toss (rules identical to the
beginning of a game);
- Teams can substitute at the beginning of each period. Teams
can also substitute at other times if allowed by the rules of
competition.
- After the 1st period, teams switch sides (allow for quick substitutions).
Restart with a kickoff by the team that did not kick off at the
beginning of the 1st period.
- If the game is still tied at the end of both periods, only the
players on the field at the end of the 2nd period can and must
participate in the "Kicks from the Penalty Mark." (This
point should be of particular concern to coaches, so inform/remind
them before the game.)
"Kicks from the Penalty Mark" (aka “Shootout”)
(see competition rules as to when used)
The rules are from the Laws of the Game (copied on next page). Read
them carefully.
- Take about a 5-minute administrative break during which referee
duties are completed as explained below.
- Only players on the field at the end of the previous period
of play can participate in the shootout. Therefore, the referee
team needs to assure that these players stay on the field (players
should go to the center circle) and that substitutes stay off
the field. (This point should be of particular concern to coaches,
so inform/remind them before the game.)
- Coaches may assist their players as needed prior to the start
of the kicks. Once the kicks start, coaches are to stay in their
coaches' areas.
- The referee decides which goal to use.
- The referee assures that there are an equal number of players
from each team taking kicks. When a team finishes the match with
a greater number of players than their opponents, they shall reduce
their numbers to equate with that of their opponents and inform
the referee of the name and number of each player excluded.
- The referee administers the coin toss. The winner gets to choose
to kick first or second (rule change in 2003).
- One assistant referee is stationed in the center circle where
all participating players are supposed to be. Duties:
- Makes a list of the order in which each team will kick,
player by player (for simplicity, use player numbers, not
names). (This list is not technically required, but what is
required is that no player may kick again until all eligible
players on his or her team have kicked.)
- As the kicks proceed, identifies the next player to kick
and send that player to the penalty mark. (Goalkeepers participate
just like all other players.)
- The other assistant referee is the goal line judge. Duties:
- Watches the goalkeeper to see if keeper stays on the line
prior to the kick.
- Watches the goal line to see if a goal is scored.
- Gives signals to the referee as dictated in FIFA’s
Additional Instructions as or otherwise instructed.
- The referee oversees the kicks. Duties:
- Gives ball to next kicker and checks kicker's placement
of ball on the penalty mark.
- Gets into position and blows whistle to let kick proceed.
- Keeps track of how many kicks have been made by each team,
goals scored, and if a game winner has been determined.
- Overview of the kicking procedure:
- Each team alternates taking a kick until 1) each team has
taken five kicks or 2) a team has scored more goals than the
other could score, even if the other were to complete its
five kicks. If “2” is the case, that team wins
the game.
- If, after both teams have taken five kicks, both have scored
the same number of goals, or have not scored any goals, kicks
continue to be taken in the same order until one team has
scored one goal more than the other team from the same number
of kicks.
- When is a kick over? On each kick, the kicker can kick the ball
only once. The kick is over when there is no further possible
forward motion of the ball into the goal. Law 14 applies in stating
that a goal can be scored after the ball rebounds off the goalkeeper
and/or goal structure (and, of course, the ground).
Procedures to determine the winner of
a match
(Source: 2007-2008 FIFA Laws of the Game, verbatim) [Comments
are in brackets]
EXTRA TIME
- Competition rules may provide for two further equal periods,
not exceeding 15 minutes each, to be played. The conditions of
Law 8 will apply.
KICKS FROM THE PENALTY MARK
Procedure
- The referee chooses the goal at which the kicks will be taken.
- The referee tosses a coin and the team whose captain wins the
toss chooses whether to take the first or the second kick.
- The referee keeps a record of the kicks being taken.
- Subject to the conditions explained below, both teams take five
kicks.
- The kicks are taken alternately by the teams.
- If, before both teams have taken five kicks, one has scored
more goals than the other could score, even if it were to complete
its five kicks, no more kicks are taken.
- If, after both teams have taken five kicks, both have scored
the same number of goals, or have not scored any goals, kicks
continue to be taken in the same order until one team has scored
a goal more than the other from the same number of kicks.
- A goalkeeper who is injured while kicks are being taken from
the penalty mark and is unable to continue as goalkeeper may be
replaced by a named substitute provided his team has not used
the maximum number of substitutes permitted under the competition
rules.
- With the exception of the foregoing case, only players who are
on the field of play at the end of the match, which includes extra
time where appropriate, are allowed to take kicks from the penalty
mark.
- Each kick is taken by a different player and all eligible players
must take a kick before any player can take a second kick.
- An eligible player may change places with the goalkeeper at
any time when kicks from the penalty mark are being taken [with,
of course, the referee’s permission].
- Only the eligible players and match officials are permitted
to remain on the field of play when kicks from the penalty mark
are being taken.
- All players, except the player taking the kick and the two goalkeepers,
must remain within the centre circle.
- The goalkeeper who is the team-mate of the kicker must remain
on the field of play, outside the penalty area in which the kicks
are being taken, on the goal line where it meets the penalty area
boundary line.
- Unless otherwise stated, the relevant Laws of the Game and International
F. A. Board Decisions apply when kicks from the penalty mark are
being taken [particularly Law 14 on Penalty Kicks]
- When a team finishes the match with a greater number of players
than their opponents, they shall reduce their numbers to equate
with that of their opponents and inform the referee of the name
and number of each player excluded. The team captain has this
responsibility.
- Before the start of kicks from the penalty mark the referee
shall ensure that only an equal number of players from each team
remain within the centre circle and they shall take the kicks.
Written by Alan Lee, 10/30/07 |